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SwiftUI project comes with a way to configure a launch screen using an Info.plist, but it is quite limited in function.
If you want greater control and flexibility, you can use a Storyboard as a launch screen instead.
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To configure a launch screen using a storyboard, you have to do the following steps.
Remove Launch Screen (
UILaunchScreen) key from project Info.plist. This will opt out from configuring a launch screen using Info.plist.
Create a new Launch screen file.
- Choose File > New > File.
- Under User Interface, select Launch Screen, and click Next.
- Give the launch screen file a name. I named it "LaunchScreen" in this case.
Set the newly created launch screen file as the launch screen.
You can either do this in the "General" tab.
- Select your app target, then select the General tab and find the "App Icons and Launch Images" section.
- In the Launch Screen File field, select a launch screen file that you want to use as a launch screen.
Or you can do it in Info.plist.
- Add a new key,
UILaunchStoryboardName, to the Info.plist.
- Then specify the filename of your storyboard file.
- Add a new key,
That's all. You can now configure your launch screen from the Storyboard.
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